﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace BrowserGameFramework.Units
{
    public class UnitEnums
    {
        /// <summary>
        /// Kind of Attack
        /// </summary>
        public enum AttackTypes
        {
            /// <summary>
            /// Warrior
            /// </summary>
            ShortRange = 0,
            
            /// <summary>
            /// Bow
            /// </summary>
            LongRange = 1,
            
            /// <summary>
            /// Flakk
            /// </summary>
            Air = 2,
            
            /// <summary>
            /// Cannon
            /// </summary>
            Sea = 3,
            
            /// <summary>
            /// Aircraft
            /// </summary>
            Bombardemend = 4
        }

        /// <summary>
        /// Actions
        /// </summary>
        /// <example>The Entering Unit is the Attacker, the Unit, witch
        /// was allready on the field, is the defender</example>
        public enum Actions
        {
            /// <summary>
            /// 
            /// </summary>
            Attack = 0,
            /// <summary>
            /// 
            /// </summary>
            Defend = 1
        }
    }
}
